Friday, February 3, 2012

Kinect Disneyland Adventures

Kinect Disneyland Adventures

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B0050SYYTK
  • Product Dimensions: 17.9 x 8 x 6.1 inches ; 3.2 ounces
  • Media: Video Game
  • Release Date: November 15, 2011

By : Microsoft
List Price : $49.99
Price : $41.49
You Save : $8.50 (17%)
Kinect Disneyland Adventures

Product Description

From the Manufacturer


Harnessing the controller-free magic of Kinect for Xbox 360, Kinect: Disneyland Adventures will allow children and Disney fans of all ages to explore Disneyland park, enjoy immersive adventures based on popular attractions, engage in challenging quests, and interact with beloved Disney characters using their full bodies and voices, no controller required. Kinect: Disneyland Adventures is your ticket to the magical world of Disneyland through Kinect, right in your living room.



Product Features



  • Create Memories. Whether it's your first time or hundredth time exploring Disneyland, relive your fondest memories or embark on a new adventures as you enjoy whimsical attractions and entertainment that has shaped the dreams of Disney fans, both young and old.

  • Discover Disneyland Park. Whether you want to go on an adventure in your favorite attraction or explore the entire Park, Kinect: Disneyland Adventures allows you to play at your own pace and customize your own Disneyland experiences right from your living room, whenever you want.

  • Explore the Attractions. Experience your favorite Disneyland attractions as immersive adventures - explore Neverland at Peter Pan's side and take up your sword to fight Captain Hook, battle your way to the island in Pirates of the Caribbean or partner with a friend to escape the Yetis in the Matterhorn.

  • Meet the Characters. Share magical moments with your favorite Disney characters - hug your favorite princess, high-five Mickey Mouse, collect autographs and accept quests.

  • Collect and Unlock. Collect Disney-themed items, rewards and Xbox 360 Achievements as you make your way through the Park to discover new locations and game experiences, including themed parades and firework displays.

  • Friendly Competition. Partner with a friend or family member to explore the Park, have them jump in to lend a hand on difficult challenges and help you earn the most rewards. Designed to adjust difficulty based on skill, Kinect: Disneyland Adventures ensures that everyone is having fun and playing cooperatively.

Harnessing the controller-free magic of Kinect for Xbox 360, Kinect: Disneyland Adventures will allow children and Disney fans of all ages to explore Disneyland park, enjoy immersive adventures based on popular attractions, engage in challenging quests, and interact with beloved Disney characters using their full bodies and voices, no controller required. Kinect: Disneyland Adventures is your ticket to the magical world of Disneyland through Kinect, right in your living room.


Product Features

  • Discover Disneyland Park - play at your own pace and customize your own Disneyland experiences right from your living room, whenever you want.
  • Explore the Attractions - experience your favorite Disneyland attractions as immersive adventures, explore Neverland, the Matterhorn ; more.
  • Meet the Characters - share magical moments with your favorite Disney characters - hug your favorite princess, high-five Mickey Mouse, collect autographs and accept quests.
  • Collect and Unlock - collect Disney-themed items, rewards and Xbox 360 Achievements as you make your way through the Park to discover new locations and game experiences, including themed parades and firework displays.
  • Friendly Competition - Partner with a friend or family member to explore the Park, have them jump in to lend a hand on difficult challenges and help you earn the most rewards.

 

Kinect Disneyland Adventures

 

Customer Reviews

In many ways, Kinect Disneyland reminds me of the game Epic Mickey that came out for the Wii last year. It's a fantastic concept and the attention to detail will absolutely delight die-hard Disney fans, but gameplay itself can be a little shaky at times. But overall, it's a winner, especially if you have younger kids in the house who are always begging you to go to Disneyland or Disney World.

The concept and the graphics of this game are amazing. You start the game out at the Train Station and the scene swoops onto Main Street USA, which should be familiar to anyone who's been to the parks. You define your character by choosing a boy or a girl, and give him or her a face (you basically can choose one by race), and then a hair style, hair color, shirt, and pants. There's only limited customization you can do (I'm guessing you can't use the Xbox avatar because it's just too cartoony for this world).

You meet a "magic ticket" that tells you how to move around. You point your arm straight ahead to walk, and you can point your arm to the left or right to pivot. I've heard complaints about this, but you do get used to it eventually. Still, I probably would have liked to see the option to use the old Xbox controller for walking around, as walking by pointing isn't all that intuitive.

The ticket will lead you around to meet different characters. Of course, the first character you meet is Mickey, who gives you an autograph book. You're basically given different tasks to do around Disneyland. You need to find Donald to sign to book, and then return it to Mickey. Then you need to get Goofy's autograph. And so on. It's not really challenging, as the golden ticket will lead you straight to the right character and there's also a map you can use to see where any character is at any given time. Once you encounter a character there's a fair amount of interaction you can do with it--you can shout "Hey there!", get their autograph, dance a jig with them, high five them, hug them, and take their picture with a magical camera that Mickey gives you.

And so this is basically the first way to play Disneyland Adventures: walk around the park, interact with the characters, and solve different quests that they give you. You can collect coins throughout the park which you can eventually use to purchase virtual souvenirs in the stores. There are also "magic items" you can collect which will unlock secrets throughout the park.

You can just walk around and explore the park if you like. In some cases you'll bump across different rides you can take just for fun, for example, riding the roller coaster in Mickey's Toontown or the Dumbo Ride in Fantasyland. The attention to detail is spectacular, right down to the first-person view you see while sitting on the rides, to the storefronts along Main Street, to the views you get walking from land to land, right down to the location of the Fastpass ticket machines and the crowds (whom you can eavesdrop on).

Of course, as you walk from land to land, you'll come across the "attractions" (if you don't feel like walking around, you can "fly" from land to land by pulling up a park map). These are basically mini-games, and there are a staggering number of them. Each attraction is broken into different parts. The best way to describe each mini-game is that they're idealized version of the Disneyland rides; for example, on Space Mountain, you're really flying through space and on Thunder Mountain Railroad you're really in a mine shaft. You can collect coins in all the rides are well.

Here are the attractions:

FRONTIERLAND:

- Big Thunder Mountain Railroad: there are two parts to this one; in the first one, you're pumping a mine cart to try to get in front of a runaway train, and in the process you can reach out and grab coins (which will be a recurring theme through all the games). In the second one, you're running on the top of the train trying to get to the front to stop it. There's actually no running involved; your character runs on his own and you basically need to lean left and right and duck to avoid obstacles.

ADVENTURELAND:

- Jungle Cruise: there are three parts to this one. The first part was very much like the ride, complete with smart-alecky boat captain and rhino-infested waters. Here, you man a water cannon as your jungle cruise floats down the river, shooting barrels (which release coins) and the occasional rhino or elephant. The second part of this game is a blast--you need to mimic a guard ape's motions to disarm the ape, and then get into a fruit fight trying to hit a bunch of apes by throwing bananas. In the third part of this game, you're kayaking down some rapids, trying to steer out of danger by leaning left and right.

CRITTER COUNTRY:

- Splash Mountain: There are two parts to this one. In the first, you run after Br'er Rabbit (you'll run automatically but you can in run place to go faster). Eventually you get to Splash Mountain, where you jump into a boat and steer by leaning left and right. In the second part, you're in a barrel going down the familiar waterfall, again leaning left and right to steer and swinging at mushrooms and items thrown at you for more points.

- Winnie the Pooh: The graphics of this one were phenomenal as you're transported to Pooh Corner, drawn in the exact style of the movies. For the first part of this, you fly through the air holding onto balloons, following Winnie the Pooh on his baloon. You can flap your arms to move higher and duck to go closer to the ground. You need to collect coins and honey. In the second part, you're bouncing along with Tigger by bouncing up and down as if on a pogo stick, giving an extra bounce to avoid obstacles and to collect honey. In the third part, you're essentially playing a game of "catch" (a lot like baseball in Kinect Sports 2) where Piglet and Roo are chucking presents at you from a bush.

NEW ORLEANS SQUARE:

- Haunted Mansion: In the first part of this game you're flying through the Haunted Mansion, steering to move left and right to avoid obstacles like chairs, cabinets and paintings. Occasionally you have to match the poses of paintings to fly through them. In the second part of the game you need to escape the mansion by leaning left and right to run and pointing a flashlight at ghosts to make them explode into a pile of coins.

- Pirates of the Carribbean: The first game here is a very realistic game where you paddle a boat with two oars, but then the game turns into one very much like the kayaking game above..

TOMORROWLAND:

- Astro Blasters: This was a rail shooter game where you fight alongside Buzz Lightyear. As before, you fly by leaning left and right. You shoot by pointing your arm straight out at what you want to shoot (the blaster will fire automatically when you point at a target). As levels progress, you get into a spaceship flying through tunnels, battle Zerg by taking out shield generators, and escape by flying. This was definitely one of the more fun ones, which should appeal to young boys.

- Space Mountain: Here you get in your space ship and fly through space graphics inspired by the ride. To steer, you basically hold your hands out like they're holding a steering wheel, and navigate up, down, left, and right. From time to time you'll have to shoot things with a blaster.

- Finding Nemo: There are three parts to this game: Coral Reef, Bruce and the Sunken Ships, and East Australian current. The first game is a game of "hide and seek" where you need to hide behind certain objects so Nemo can't find you (easier than it sounds as there's a current you need to swim against and objects bumping into you). In the second and third games you're swimming and collecting coins (which feels pretty much the same as the flying games)

FANTASYLAND:

- Peter Pan's Flight: Again, this is a flying game where you're leaning left and right to steer and collect coins. What makes this one special is the stunningly beautiful graphics that come right out of the movie. In later levels of this game, you're battling the Jolly Roger (basically dodging and swinging at debris and cannonballs being fired at you), flying through Neverland, and having a sword fight with Captain Hook..

- Matterhorn: Here, you start out on a bobsled following Goofy down the Matterhorn. It's definitely cool, but on the other hand, it feels a lot like the other flying games (lean left and right to steer, avoid obstacles, and pick up coins). The second part of the game is a snowball fight, very much like the banana fight in Jungle Cruise. The third part of the game is skiing, again, a lot like the flying games.

- Pixie Hollow: This is one of those rare games that don't involve flying. In it, the fairies of "Tinkerbell The Movie" sit around and tell stories, and you need to strike the correct pose to get them to continue. This is definitely one for younger girls.

- Princess Faire: Think "Just Dance", but with Belle, Ariel, Tiana, Cinderella, or Aurora acting as your trainer as they dance to their signature Disney song. It's not as sophisticated as Just Dance (if you strike the right pose at the right time, you basically get the points), but I think a lot of young girls will get a thrill out of this one.

- It's a Small World: The graphics and music in this one are very reminiscent of the ride, if not the content. In it, you crank a boat to "sail through the world", stopping at various lands such as Africa, the South Pacific, and the American Old West. Each time you stop, you'll need to mimic the moves of a dancer to get points and coins.

- Alice in Wonderland: Another game which has fantastic graphics that are reminiscent of the Disney movie,... Read more›

Ditto on the positivies thus far, as far as the most helpful negative review have you tried saying XBOX fast travel. Then a menu with things you can say comes up. You can get very far, very fast with this.

My ten year old typical was definitely a huge boon to sortig out this game, but my autisitic son loves the peter pan flying game. We own a wii, and an xbox,I've bought so many games from walle to toy story on wii, to sesame for kinect(I still have hope, he's been under the weather since we got that one). But this disney game always brings a smile to his face.

Fast travel is very nice, even my daughter still uses it sometimes but she has also figured out you can just point straight ahead. She loves to play this game for her "older" brother. A lot of her friends come over and they sometimes don't know how to play with her brother, but they totally get into it with this.

The girls do seem bothered when there avatar's change somewhat randomly, but they quickly got over it in favor of all the fun to be had.

One last note the voice commands are so good they even respond to my special needs sons commands, and he is considered nonverbal! He loves to order the game around.:)

Ofcourse it helps that he loves Disney and Mickey!

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